USB camera modules can be classified according to different standards, mainly including interface type, application scenario and architecture type.
Classification by interface type
USB2.0 interface camera: This camera uses USB2.0 interface, with faster transmission speed, but limited by bandwidth, and is mainly used to transmit full real-time non-compressed video with VGA (640*480) quality. Due to the small bandwidth of USB2.0, it is difficult to transmit high-resolution and high-frame-rate videos.
USB3.0 interface camera: This camera uses USB3.0 interface, with faster transmission speed, and can support high-resolution and high-frame-rate video transmission. USB3.0 has a larger bandwidth and is suitable for transmitting high-definition and even 4K videos.
Classification by application scenario
Video conferencing camera: This type of camera is mainly used for video conferencing and remote collaboration, and usually requires high-definition and stable video transmission, such as UVC camera and USB3 Vision camera.
Ordinary computer camera: This type of camera is mainly used for personal computers and laptops, providing basic video calls and video recording functions. Industrial-grade cameras: used for industrial automation and machine vision applications, which usually require higher image processing capabilities and stability.
Classification by architecture type
FPGA architecture: cameras with this architecture are often used for machine vision and high-end industrial applications, and are favored for their flexibility and high-performance processing capabilities. Cameras with FPGA architecture can cope with complex machine vision tasks and provide excellent image effects.
ARM architecture: cameras with this architecture are often used for high-end video conferencing and industrial applications. ARM architecture cameras are highly integrated, including high-performance CPUs and professional image processing chips, which can provide high-quality video processing capabilities.
MCU architecture: cameras with this architecture are low-cost and are mainly used for basic video calls and recording functions. Cameras with MCU architecture usually use simple sensor control and interface protocols, which are suitable for low-cost applications.